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news:3bfd37b7@news.povray.org...
> I wrote the code in C, and now it is much faster! I'm beginning to think
> about adding particle interaction. That will slow the algorithm
> considerably, but I think it may be worth the try.
>
> I still don't like the appearance of the blobs... it's still too "chunky".
> Even though they are 10,000 blob spheres, I can still spot lots of them.
> I've tinkered with the threshold and strength parameters, but I haven't
> reached any satisfactory values. Any suggestions?
>
> Well, I hope you like it. And of course, your commentaries are welcomed.
>
> Good luck,
>
> Fernando.
>
Definately shaping up well. Though if you think of water molecules, even a
million blobs would be skimping ;)
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